Chess Openings Lab
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Queen's Gambit Accepted

The Queen's Gambit Accepted is 1.d4 d5 2.c4 dxc4, where Black takes the c4 pawn and hands White the center for a while. White regains the pawn with e3 or e4 and Bxc4, while Black uses the time for ...Nf6, ...e6, ...c5 and ...a6 to hit back at d4.

Moves
1.d4 d5 2.c4 dxc4
ECO
D20, D23, D24
Engine
+0.37 · a slight edge for White (Stockfish 17.1, depth 20)
Played
36,618 games in our lichess sample
White scores
56.3%

Key ideas for both sides

White

  • Take the full center with 3.e4, the engine's first choice, and regain c4 with the f1 bishop.
  • For a calm game play e3 and Bxc4, then Nf3, O-O and Qe2 with a later e4 push.
  • Against ...b5 to keep the pawn, hit the chain at once with a4.
  • Accept an isolated d4 pawn after ...cxd4 exd4 and use it as a base for Ne5 and a kingside attack.

Black

  • Give the pawn back calmly and use the time for ...Nf6, ...e6 and ...c5 against d4.
  • Play ...a6 and ...b5 only after White has taken on c4, to gain queenside space and develop ...Bb7.
  • Against 3.e4 strike back with ...e5 or ...Nf6, so White's center becomes a target.
  • Trade on d4 to leave White an isolated pawn, then blockade it with a knight on d5.

Plans and pawn structure

In the main lines White regains c4 with the bishop, and Black hits d4 with ...c5. The typical structure arises after ...cxd4 exd4, with an isolated d4 pawn. White plays for activity: Nc3, Re1, Bg5 and a knight on e5, with attacking chances on the kingside. Black blockades d5, trades minor pieces and plays against the weak pawn. In the 3.e4 lines White keeps a broad center, and Black must hit it with ...e5 or ...Nf6 before White can consolidate.

What the Queen's Gambit Accepted is about

After 1.d4 d5 2.c4 dxc4 Black takes the gambit pawn. The point is not to keep it. The pawn on c4 is hard to hold, and Black uses the time White spends winning it back to develop and attack d4 with ...c5. In return White gets more central space, and often the e4 push.

From 36618 games White scored 56.3%, a strong result, but the engine sees only a small edge for White. That gap comes from club players who try to hold the pawn and fall behind. Played the right way, the QGA leads to open positions with clear plans for both sides.

The main variations

The Old Variation, 3.e3, is the most played with 8471 games. White prepares Bxc4 at once. After 3...e6 4.Nf3 or 3...c5 4.Bxc4, both sides develop and the game reaches the standard structure.

The Saduleto Variation, 3.e4, takes the full center and is the engine's first choice. Black must hit back. The McDonnell Defense, 3...e5, does it right away: after 4.Nf3 exd4 5.Bxc4 Bb4+ the pieces come out fast. In the Alekhine System, 3...Nf6, Black invites e5 and then plays ...Nd5. The Greco Variation, 3...b5, tries to keep the pawn, and the engine gives White a clear edge.

The Normal Variation, 3.Nf3, develops first and stops ...e5. Black usually plays ...Nf6, ...e6 and ...c5, leading to the Classical Defense, where the engine line trades queens early on d8.

Finally, the Modern Defense, 3.e4 Nc6, hits d4 with a knight, and White usually answers with Nf3 or the space-gaining d5.

Typical plans for White

White's first goal is to get the c4 pawn back cleanly. With e3 and Bxc4 this is easy, and White keeps a slight lead in development. The bishop then often drops back to b3 or d3 when Black plays ...b5.

  • With an isolated d4 pawn, use it as a spearhead: Ne5, a rook on e1, Bg5 and a d5 push when the pieces are ready.
  • In the 3.e4 lines, keep the center pawns side by side and develop with Nf3, Nc3 and Be3.
  • Against ...a6 and ...b5, the a4 push opens the a-file and weakens Black's queenside.
  • Use the c-file too: with a rook on c1 and the knight on c3, the c6 and c7 squares can become targets.

Typical plans for Black

Black's plan is development and pressure on d4. The standard setup is ...Nf6, ...e6, ...c5, ...a6 and ...b5 with ...Bb7. The b7 bishop then looks down the long diagonal at g2 and the center.

  • Trade on d4 at the right moment to give White an isolated pawn, then put a knight on d5.
  • Against 3.e4, hit the center at once with ...e5 or ...Nf6. Waiting lets White consolidate.
  • Do not try to keep the c4 pawn with ...b5 too early. White's a4 breaks the chain and Black's queenside falls apart.

Mistakes club players make

  • Black holding the pawn. The best-known trap is 3.e3 b5? 4.a4 c6 5.axb5 cxb5 6.Qf3, when the queen hits the a8 rook along the open long diagonal and White wins material.
  • White winning the pawn back with the queen. Early queen moves to a4 or c2 just to regain c4 waste time. Use the f1 bishop instead.
  • Black allowing a big center for free. After 3.e4, quiet moves let White play Nc3, Nf3 and Be3 with a strong position.
  • White misplaying the isolated pawn. If White trades all the pieces, the d4 pawn becomes a long-term weakness.

Who should play it

The QGA suits Black players who want open positions and active pieces instead of a cramped QGD structure. Its plans are clear, and it does not require heavy theory if Black follows the standard setup.

For White, the calm 3.e3 or 3.Nf3 lines suit positional players, while 3.e4 suits players who want a big center and a fight from move three.

Whichever side you take, study the isolated d4 pawn. Most QGA middlegames turn on it: White wants activity and an attack while the pieces are on, and Black wants trades and an endgame where the pawn is weak. Knowing that plan is worth more than memorizing moves.

What the engine plays from here

Stockfish 17.1 at depth 20 rates the position +0.37: a slight edge for White. Its three top choices for White:

  1. +0.37 3.e4 e5 4.Nf3 exd4 5.Bxc4 Bb4+
  2. +0.22 3.Nf3 Nf6 4.e3 c5 5.Bxc4 e6
  3. +0.21 3.e3 c5 4.Bxc4 e6 5.Nf3 Nf6

Pawns, from White's side.

How it scores on lichess

36,618 rated lichess games reached this position; White scored 56.3%.

under 120056.8%
1200–159956.2%
1600–199956.7%
2000 and up53.0%

Light: White wins. Grey: draws. Dark: Black wins. About the sample.

Variations of the Queen's Gambit Accepted

How to play against it

As White, do not worry about the pawn. Either take the center with 3.e4 or play e3 and Bxc4. Avoid trying too hard to win the c4 pawn back with the queen, which loses time. If Black tries to keep the pawn with ...b5, the a4 push breaks the chain.

Full guide: how to beat the Queen's Gambit Accepted

Other lines with this name

The lichess opening list also files these lines under the same name, though they reach a different position: 1.d4 d5 2.c4 dxc4 3.Nf3 Nf6; 1.d4 d5 2.c4 e6 3.Nf3 Nf6 4.Nc3 dxc4 5.e4; 1.d4 d5 2.c4 e6 3.Nf3 Nf6 4.Nc3 dxc4 5.Bg5.

Questions

What are the moves of the Queen's Gambit Accepted?

The Queen's Gambit Accepted starts 1.d4 d5 2.c4 dxc4. Its ECO code is D20, D23, D24.

Is the Queen's Gambit Accepted good for Black?

Stockfish 17.1 rates the position +0.37 at depth 20, which is a slight edge for White. In 36,618 lichess games from our sample, White scored 56.3%. A healthy choice for Black players who like open positions and clear plans, as long as they do not try to hold the extra pawn.

What is the main idea of the Queen's Gambit Accepted?

Black takes on c4 and then gives the pawn back in exchange for quick development and a strike at d4 with ...c5. The game often leads to an isolated d4 pawn for White, with activity against structure.

What should White play next?

The engine's first choice is e4, with Nf3 and e3 close behind. 3.e4 grabs the full center at once and regains c4 with Bxc4 when Black's ...e5 has been met.

Updated October 2026. Sources and method.